PDA

Ir para Versão Original : BOT Party com problema no Follow e Skills


SummerSnow
03/11/2008, 19:53:29
Olá pessoal! :icon14:
Sou novo na área, comecei com Bots faz menos de uma semana e até agora consegui configurar bem/perfeitamente um char (Gatuno). Então tentei me aventurar criando um Noviço para dar suporte e upar junto.
O problema é que quando eles estão perto, o noviço dá Bênção e Agilidade no gatuno mas pelo cast time o gatuno já saiu andando e sumiu da tela do noviço ¬¬.
Por esse motivo, coloquei um plugin, citado por levelbot, chamado "waitForParty" e coloquei somente no Gatuno com tudo ativado.
Testando, cheguei à conclusão de que adiantou um pouco, mas mesmo assim o noviço fica para trás e se perde constantemente e quando encontra o gatuno, entope ele de buffs mas não se buffa, não segue RÁPIDO e novamente fica para trás.
Fico com agonia quando aparece na tela "Perdi meu mestre", "Encontrei meu mestre", (Buffa), "Perdi meu mestre", "Encontrei meu mestre" (Buffa), "Perdi meu mestre" !! Obs: Até ficam uns minutos juntos mas é pouco.
Será que isso é normal ou configurei errado o noviço? Cheguei a revisar o confing.txt dos dois com o programa "Openkore Configuration Checker", encontrei uns erros e arrumei. Também lí o tópico "Confing.txt" muitas vezes... (Abaixo segue a config.txt.)
Ah, nos testes também percebi que AS VEZES o noviço não chega a ficar "colado" no gatuno, como outros bots que observei, e sai andando em direções opostas. Será que tem algo com outro plugin, "bot bêbado", que coloquei no gatuno?
-Resumo:
Gatuno: Ok
Noviço: Não se Buffa, se perde da party, quando encontra só buffa e em menos de 1min, se perde denovo.
Bom, acho que as informações são necessárias para tentarem me ajudar :D
Quem sabe eu não consigo deixar meus bots upando 24horas sem problemas, não é?!


Agradeço desde já.
(Rumo á confing.txt perfeita LOL)



# Please Read the Users Manual
# The Manual is located at http://openkore.sourceforge.net/manual/

######## Login options and server-specific options ########

master Brazil - bRO: Thor
server 0
username
password
char 3
sex
poseidonServer 127.0.0.1
poseidonPort 24390
gameGuard 2

bindIp
# For an overview of all servertypes please go to the following URL:
# http://www.openkore.com/wiki/index.php/ServerType#English
serverType 0

# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
XKore 0
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe

# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1

# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword
adminPassword
callSign
commandPrefix ;

pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode

message_length_max 80

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 1
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 300
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 1
followTarget (Nome do personagem da party)
followEmotion 1
followEmotion_distance 1
followFaceDirection 0
followDistanceMax 4
followDistanceMin 2
followLostStep 10
followSitAuto 0
followBot 1

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 80
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0


lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 10
sitAuto_sp_lower 0
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 0

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime
minCastTime
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}

doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout
disabled 0
inInventory
inCart
inMap
manualAI 0
}


useSelf_skill Heal {
lvl 10
maxCastTime 0
minCastTime 0
hp < 80
sp > 20
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill Blessing {
lvl
sp
whenStatusInactive
timeout
}

useSelf_skill Increase AGI {
lvl 10
hp > 10
sp > 20
whenStatusInactive Increase AGI
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 240
disabled 0
}

useSelf_skill_smartHeal 1


partySkill Blessing {
lvl 7
maxCastTime 6
minCastTime 2
hp
sp > 20
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 240
disabled 0
manualAI 0
target (Nome do personagem da party)
target_hp
target_isJob
target_isNotJob
target_whenStatusActive
target_whenStatusInactive Blessing
target_aggressives
target_monsters
target_timeout 0
target_deltaHp
target_dead 0
inInventory
isSelfSkill 0
}

partySkill Heal {
lvl 2
sp > 16
notWhileSitting 1
target (Nome do personagem da party)
target_hp < 50
disabled 0
timeout
}

partySkill Increase AGI {
lvl 10
sp > 20
stopWhenHit 1
notWhileSitting 0
notInTown 0
timeout 200
disabled 0
target_whenStatusInactive Increase AGI
isSelfSkill 0
target (Nome do personagem da party)
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc morocc 160 258
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps c r1 n
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0
minStorageZeny 50

npcTimeResponse

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x0E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x07D8D6B,

0x08CB9ED9
gameGuard 2
serverEncoding Western

smoke
05/11/2008, 21:12:44
olhe como tá o meu funcionando legau...

######## Main configuration ########

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 0
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 1
followTarget "nome do mestre"
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 1

itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 60
itemsMaxWeight_sellOrStore 49
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap
lockMap_x
lockMap_y
lockMap_randX 0
lockMap_randY 0

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 20
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 99999
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 2
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 20
teleportAuto_unstuck 1
teleportAuto_dropTarget 1
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget

dealAuto 3
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 0

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 0
logPartyChat 0
logGuildChat 0
logSystemChat 0
logEmoticons
logConsole 0
logAppendUsername 0

chatTitleOversize 0
shopTitleOversize 0

sleepTime 20000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackComboSlot {
}

useSelf_skill Heal {
lvl 10
hp < 80%
sp > 20%
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
}

useSelf_skill Blessing {
lvl 10
sp > 20%
whenStatusInactive Blessing
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 20
disabled 0
}

useSelf_skill Increase Agi {
lvl 10
sp > 20%
whenStatusInactive Increase AGI
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 20
disabled 0
}

useSelf_skill Angelus {
lvl 10
sp > 20%
whenStatusInactive Angelus
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 50
disabled 0
}

useSelf_skill Assumptio {
lvl 10
sp > 20%
whenStatusInactive Assumptio
stopWhenHit 1
notWhileSitting 1
notInTown 0
timeout 20
disabled 0
}

partySkill Increase Agi {
lvl 10
sp > 20%
stopWhenHit 1
notWhileSitting 0
notInTown 0
timeout 10
disabled 0
target_whenStatusInactive Increase AGI
isSelfSkill 0
}

partySkill Blessing {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
target_whenStatusInactive Blessing
isSelfSkill 0
}

partySkill Heal {
lvl 10
target_hp < 90%
}

partySkill Assumptio {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
target_whenStatusInactive Assumptio
isSelfSkill 0
}

partySkill Angelus {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 50
disabled 0
target_whenStatusInactive Angelus
isSelfSkill 0
}

partySkill Impositio Manus {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
target_whenStatusInactive Impositio Manus
isSelfSkill 0
}

partySkill Resurrection {
lvl 4
target_dead 1
}

autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow

# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand

autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}

equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_item {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 50
disabled 0
inInventory
manualAI 0
}

######## Autostorage/autosell ########

buyAuto {
npc
standpoint
distance 5
minAmount 2
maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 1
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 0

getAuto {
minAmount
maxAmount
passive
}

######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
serverEncoding Western
macro_orphans terminate


observe as partes q eu destaquei...

**obs: é pra sumo sarcedote já xD

SummerSnow
08/11/2008, 15:09:34
:p Muito Obrigado!
Testarei e informarei como foi o resultado.

SummerSnow
15/11/2008, 18:49:46
Tenho feito vários testes e percebi que o problema era outro... :D
Já arrumei e agora está rodando perfeitamente.
Mesmo assim, obrigado pela dica! :icon14:

userbad
29/11/2008, 11:50:02
Smoke ! Mto Boa a sua config
Funfo direitinho no meu sacer!!
Vlw Cara Ajudou mto

Calheirias
30/11/2008, 11:04:47
SummerSnow (http://forum.gamesonline.com.br/member.php?u=60426) qual era o seu problema pq eu axo q eu to com um parecido

eles se perdem e eu n consegui coloca o plugin direito

obrigado pela config Smonke não sabia do FoloowBot 1

turcu
27/12/2008, 18:13:40
SummerSnow tambem estou com um problema bem parecido gostaria de saber como vc o resolveu :D
Obrigado...

Pandor
04/01/2009, 23:45:07
SummerSnow tambem estou com um problema bem parecido gostaria de saber como vc o resolveu :D
Obrigado...


Pessoal, ja li alguns topicos, mas infelizmente estou a mais de 2 horas tentando criar uma party entre uma conta que tem sacer e outra que tem um kina....não sei como proceder para upar os dois juntos, não sei como criar e logar ao mesmo tempo o kore, e qual sequencia tenho q usar....primeiro logo o sacer ou o kina...desculpe novamente pela noobada mas alguem poderia escrever passo a passo como criar ( caso tenha ) varios configs, como nomeio eles, enfim....um manual para quem quer sempre upar com um sacer numa conta e algum outro char numa segunda conta....fico no aguardo...

abraço.