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Ir para Versão Original : Configuração ja pronta pra sacerdote


Darkgen
10/10/2008, 18:13:03
attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 0
attackDistance 0
attackDistanceAuto 0
attackMaxDistance 0
attackMaxRouteDistance 0
attackMaxRouteTime 0
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 1
followTarget (Nome Do Personagem a ser seguido)
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 1

itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0

lockMap moc_fild18
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 0
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 50
sitAuto_hp_upper 100
sitAuto_sp_lower 0
sitAuto_sp_upper 0
sitAuto_over_50 0
sitAuto_idle 1
sitAuto_look
sitAuto_look_from_wall


statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto {
hp 10
sp 0
idle 0
portal 0
search 0
minAggressives 0
minAggressivesInLock 0
onlyWhenSafe 0
maxDmg 500
maxDmgInLock 0
deadly 1
useSkill 3
useChatCommand
allPlayers 0
atkCount 0
atkMiss 10
unstuck 0
dropTarget 0
dropTargetKS 0
attackedWhenSitting 0
totalDmg 0
totalDmgInLock 0
equip_leftAccessory
equip_rightAccessory
lostHomunculus
lostTarget
useItemForRespawn
}

dealAuto 1
dealAuto_names
partyAuto 1
partyAutoShare 0
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons
logConsole 0
logAppendUsername 1

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance

######## Homunculus Support ########

homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackMinPlayerDistance 3
homunculus_attackMinPortalDistance 8
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1

homunculus_followDistanceMax 10
homunculus_followDistanceMin 3

homunculus_route_step 15

homunculus_tankMode 0
homunculus_tankModeTarget

homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0

# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911

# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10

# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps

# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot {
lvl 10
dist 1.5
maxCastTime 0
minCastTime 0
hp
sp > 10
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 0
timeout 0
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses 0
target_whenStatusActive
target_whenStatusInactive
target_deltaHp
inInventory
isSelfSkill 0
equip_topHead
equip_midHead
equip_lowHead
equip_leftHand
equip_rightHand
equip_leftAccessory
equip_rightAccessory
equip_robe
equip_armor
equip_shoes
equip_arrow
manualAI 0
}

attackComboSlot {
afterSkill
waitBeforeUse
dist 1.5
isSelfSkill 1
target_deltaHp
}


useSelf_skill {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}

useSelf_skill_smartHeal 1

partySkill Heal {
lvl 10
sp > 10
notWhileSitting 1
target
target_hp < 90
}

partySkill Blessing {
lvl 10
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target
target_whenStatusInactive Blessing
target_timeout 240
}

partySkill Increase Agi {
lvl 10
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target
target_whenStatusInactive Increase Agi
target_timeout 240
}

partySkill Aspersio {
lvl 5
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
disabled 0
target
target_whenStatusInactive Aspersio
target_timeout 200
}

partySkill Impositio Manus {
lvl 5
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target
target_whenStatusInactive Impositio Manus
target_timeout 60
}

partySkill Kyrie Eleison {
lvl 10
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target
target_whenStatusInactive Kyrie Guard
target_timeout
}

partySkill Suffragium {
lvl 3
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
disabled 0
target
target_whenStatusInactive Suffragium
target_timeout 10
}

partySkill Pneuma {
lvl 1
sp > 20
stopWhenHit 1
inLockOnly 1
notWhileSitting 1
notInTown 1
target
target_whenNotGround Pneuma
target_defendMonsters Raydric Archer,Bloody Knight,Orc Archers
}


Importante Lembrar As Skills Que vc quer
por exemplo se o seu bot slave tiver andando com
um Mercenario Pra ele nao dar Suffragium
coloque apenas as Skills Que vc vai precisar
e as que vc tem por exemplo
nao coloque Magnificat lvl 5 se vc so tem a
lvl 4



Espero Ter ajudado qual quer coisa q falto ai alguem pode ajuda completando mais ja e uma ajuda ^^ Flws ae

Darkgen
22/10/2008, 19:17:53
postem dicas sobre Suporte tuda Sua Experiencia Aqui e Bem Vinda Tbm, tenho uma duvida o meu sacerdote nao esta curando e quando eu mechi novamente ele parece q so esta usando a cura inteligente 1 nao sei oque eu faço xD se alguem saber oque ta de errado ^^ fico grato !!!

smoke
24/10/2008, 16:50:32
attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 0
attackDistance 1.5
attackDistanceAuto 0
attackMaxDistance 2.5
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 0

autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map

attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow

autoBreakTime {
startTime
stopTime
}

autoConfChange {
minTime
varTime
lvl
joblvl
}

autoMakeArrows 0

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100

clientSight 20

dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0

follow 1
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 6
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 1

itemsTakeAuto 1
itemsTakeAuto_party 1
itemsGatherAuto 1
itemsMaxWeight 60
itemsMaxWeight_sellOrStore 49
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900

lockMap
lockMap_x
lockMap_y
lockMap_randX 0
lockMap_randY 0

route_escape_unknownMap 1
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_randomWalk 1
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand

shopAuto_open 0
shop_random 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 20
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 99999
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 2
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 20
teleportAuto_unstuck 1
teleportAuto_dropTarget 1
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_lostTarget

dealAuto 3
dealAuto_names
partyAuto 1
partyAutoShare 1
guildAutoDeny 0

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 0
logPartyChat 0
logGuildChat 0
logSystemChat 0
logEmoticons
logConsole 0
logAppendUsername 0

chatTitleOversize 0
shopTitleOversize 0

sleepTime 20000
intervalMapDrt 1

ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

removeActorWithDistance

######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.

attackSkillSlot Magnus Exorcismus {
lvl 10
timeout 50
whenFollowing 1
monsters Loli Ruri
}

attackComboSlot {
}

useSelf_skill Heal {
lvl 10
hp < 80%
sp > 20%
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
}

useSelf_skill Blessing {
lvl 10
sp > 20%
whenStatusInactive Blessing
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 20
disabled 0
}

useSelf_skill Increase Agi {
lvl 10
sp > 20%
whenStatusInactive Increase AGI
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 20
disabled 0
}

useSelf_skill Angelus {
lvl 10
sp > 20%
whenStatusInactive Angelus
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 0
timeout 50
disabled 0
}

useSelf_skill Assumptio {
lvl 10
sp > 20%
whenStatusInactive Assumptio
stopWhenHit 1
notWhileSitting 1
notInTown 0
timeout 20
disabled 0
}

partySkill Increase Agi {
lvl 10
sp > 20%
stopWhenHit 1
notWhileSitting 0
notInTown 0
timeout 10
disabled 0
target_whenStatusInactive Increase AGI
isSelfSkill 0
}

partySkill Blessing {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
target_whenStatusInactive Blessing
isSelfSkill 0
}

partySkill Heal {
lvl 10
target_hp < 90%
}

partySkill Assumptio {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
target_whenStatusInactive Assumptio
isSelfSkill 0
}

partySkill Angelus {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 50
disabled 0
target_whenStatusInactive Angelus
isSelfSkill 0
}

partySkill Impositio Manus {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
target_whenStatusInactive Impositio Manus
isSelfSkill 0
}

partySkill Resurrection {
lvl 4
target_dead 1
}